Power shields (in Changelog)
  
  
  
  
  
  
    Power shields are all now normal shields with no extra restrictions on equipping.
MgS damage reduction reduced from 0.9 per point to 0.75 per point.
  
  
 
  
  
  
  
    Kong Ming
    
    June 26 2008 6:42 AM EDT
  
  
    Wow, so all shields can now be used with tattoos...
  
  
 
  
  
    Kong Ming
    
    June 26 2008 6:43 AM EDT
  
  
    Does that mean the rise of ToA tanks again?
  
  
 
  
  
  
    you sure you reduced it? i now get stalement to someone that uses a MgS and before the change i had no problem with him
  
  
 
  
  
    QBJohnnywas
    
    June 26 2008 6:57 AM EDT
  
  
    Wow.
  
  
 
  
    
  
  
    Tchoob
    
    June 26 2008 6:58 AM EDT
  
  
    That's nice <rushes to rent a Buckler of Mandos>
  
  
 
  
  
    QBJohnnywas
    
    June 26 2008 7:02 AM EDT
  
  
    Q 1:  Why?
Q 2:  Do shields effects junction?  
  
  
 
  
  
  
    1.00 Junction + MgS = 0% or 100% DD penalty?
  
  
 
  
  
  
    should be 100
probably isn't yet, but i'll fix that  :)
  
  
 
  
  
    QBJohnnywas
    
    June 26 2008 7:08 AM EDT
  
  
    If you equip a Jig and a SoC and train junction would the Jig get that boosted by stored damage first blow?
  
  
 
  
  
  
    With Endurance on top.
Nice!
  
  
 
  
  
    Kong Ming
    
    June 26 2008 7:12 AM EDT
  
  
    So junctioning a MgS to a DD familiar will result in 0 DD spell?
  
  
 
  
  
    Kong Ming
    
    June 26 2008 7:14 AM EDT
  
  
    One more question:
Any more changes coming out? If yes, any major ones?
  
  
 
  
  
  
    >  i now get stalement to someone that uses a MgS and before the change i had no problem with him
fixed
  
  
 
  
  
    King
    
    June 26 2008 8:21 AM EDT
  
  
    does the BoM's ST boost apply to ToA ST like EBs do for DX or just base ST.
  
  
 
  
  
    QBRanger
    
    June 26 2008 8:40 AM EDT
  
  
    "MgS damage reduction reduced from 0.9 per point to 0.75 per point. "
Perhaps we will now stop seeing the "MgS's upgrade curve is too little" or "the MgS is too powerful" for a while.
Nice change, however the SoC is still lacking a bit on its power.
  
  
 
  
  
    QBRanger
    
    June 26 2008 10:53 AM EDT
  
  
    But on another note,
This is a nice buff for single minion characters.   
  
  
 
  
  
    Phrede
    
    June 26 2008 11:17 AM EDT
  
  
    :)
  
  
 
  
  
  
    Wait, how come if DD is supposed to be 100% on a familiar with 1.0 junction, why is it still 0% then? >.>
  
  
 
  
  
    Frost
    
    June 26 2008 11:28 AM EDT
  
  
    wow this just killed my strat just took off my whole fightlist
  
  
 
  
  
    j'bob
    
    June 26 2008 11:32 AM EDT
  
  
    Snake, not sure what you mean, but if you were trying to junction a MgS onto a familiar what jon ment was the PENALTY would be 100%. Meaning ZERO DD cast by a familiar. At least that's what I got out of it.
  
  
 
  
  
  
    Oh. Whoops. Yeah. I misread. Silly me.
  
  
 
  
  
    Frost
    
    June 26 2008 11:41 AM EDT
  
  
    just another mage boost thanks for destroying my tank
  
  
 
  
  
  
    Mage boost? :/
This is possibly the most anti mage buff in ages! lol!
  
  
 
  
  
    lostling
    
    June 26 2008 12:02 PM EDT
  
  
    its a tank boost if anything... look at it this way there are 2 tank sheilds and only 1 mage sheild
  
  
 
  
  
    Frost
    
    June 26 2008 12:07 PM EDT
  
  
    its not a tank boost my tank cant kill the mages that it used to,  so that means its a mage boost. Tanks dont use tats only ranged minions do
  
  
 
  
  
  
    The ability to add a MGS to just aobut anyone, including a RBF or ToE wearer is a massive Mage Nerf.
I doubt adding the ability to use SoC is as debilitating for Tanks, as they quite frankly, suck. ;)
Give me a MoD over the SoC anyday! And Jon thought no one wanted those! LoL! ;)
  
  
 
  
  
    lostling
    
    June 26 2008 12:19 PM EDT
  
  
    MGS can be used with tank tattoo... and not with mage tattoo... BOM is useless for mages... SOC sorta suxs... so please tell me why it is a mage buff?
  
  
 
  
  
    QBRanger
    
    June 26 2008 12:53 PM EDT
  
  
    Anyone using a RBF with a MgS gives up AMF.
I think most mages would classify that as a win for them.
  
  
 
  
    
  
  
  
    !!!! ^_^ Now I can start using a BoM again =3 be prepared to feel my squirly wrath!  ^_^ Who wouldn't want to have a 24+ more st boost?
  
  
 
  
  
    QBJohnnywas
    
    June 26 2008 1:26 PM EDT
  
  
    Frost:  are you losing because you've equipped a mage shield?  Cos looking through the people you're fighting I don't see much evidence of them doing so.  And you do realise that by putting the mage shield on your guy you can't use that EC don't you?
  
  
 
  
  
  
    oh wow, I don't understand the logic behind this change!  I understand a little behind the last few, but Jon you have me stumped!
  
  
 
  
  
  
    Anyone using a RBF with a MgS gives up AMF. 
Only on a single minion team. ;)
And then if the MGS reduction is higher than thier AMF was casting at, it's still a win! ;)
Plus, more XP for Evasion! WooT WooT!
  
  
 
  
  
  
    2 minions team with : (Evasion | HP | RBF + Mgs) and (AMF) sound good right now.
the damage of RBF is increased enough to do some damage.
  
  
 
  
  
  
    Joe's Fireball hit  AC: 86 [415796], AC: 93 [557766], AC: 218 + a +45 MgS [56370]
Seems like the MgS reduction is still quite good... the extra 100k AC compared to the two other minions can't account for all that difference...
  
  
 
  
  
  
    Well Nwo now hits me for easily over 1.2 mil in some rounds with his souped up SF and thats with my +40 MgS and 172 Ac and not to mention a 4.7 mil level ToE with a 5.3 mil level Amf... My strat has taken a beating this month... what with the loss of prot and reduction in ToE x2, MgS x2 and Ac...
  
  
 
  
  
    Lord Bob
    
    June 26 2008 5:55 PM EDT
  
  
    "MgS damage reduction reduced from 0.9 per point to 0.75 per point."
Ridiculous. 
  
  
 
  
  
  
    "My strat has taken a beating this month"
didn't you take the number one spot this month? :P
  
  
 
  
  
    QBsutekh137
    
    June 26 2008 7:05 PM EDT
  
  
    I was thinking the same thing, but was heading home from work at the time...  Brass tacks, Drac -- how did your fight list change this month?
I gained two people (Failure put his ToE back on, otherwise it would be three...)
How about you?
  
  
 
  
  
    QBRanger
    
    June 26 2008 7:13 PM EDT
  
  
    As I see it now Draco,
I can now beat you, it seems nobody else can.
I think with all the changes, this month has been exciting.
Now if we can get:
1) a boost to the SoC
2) a weapon artist
  
  
 
  
  
  
    A weapon artist? Weapons on this game are metal, no artist can just easily disassemble one weapon and put it together to make it another. That's ridiculous. >.>
  
  
 
  
  
  
    Technically all it would take is a slight change on yours and Poison's part, Sut, and you guys would either stale me or start to win against me. Yes I am aware that my fightlist hasn't changed for quite sometime now... but a few are getting awfully close to beating me...
Yes I am also aware that I have been taking the number 1 score spot off and on... but that is mainly because every once and a while Ranger loses a battle or stales with a few opponents on his list ^_^
  
  
 
  
  
    QBsutekh137
    
    June 26 2008 8:36 PM EDT
  
  
    Oh, Drac, I know I could become like Conundrum used to be, but you know I'm not going to do that.  we ALL could switch to what beats you...but guess what?  That would be expensive and I would lose others off my list.
Hence, my "brass tacks" comment.  All that matters is what has happened.  Sounds like Ranger can beat you, so that's a -1 for you.  Is that the extent of it (not that that isn't plenty...)
  
  
 
  
  
  
    Compared to what it was before it really hurts hehe, especially since I don't get to all my ba on a daily basis anymore... But I live with it and once I get some more CBD I will try a few things to see if I can't get me off Ranger's List again... 
Oh and about that Conundrum comment.. He couldn't beat me either ^_~ neither can the new Conundrum ^_^
  
  
 
  
  
    QBsutekh137
    
    June 26 2008 9:00 PM EDT
  
  
    Then I am extremely curious as to how I could beat you?  I'm not sure what you are referring to, yet you make it sound like a casual change...  That's why I assumed it involved switching to CoC, ala the old and new Conundrum.
I don't mean to have tone about that, but a lot of folks say that about me, that with "just a few changes", Hubbell could somehow overtake the world...with the insinuation at times (not you, others, previously) that I am just too lazy and stubborn to change.  That isn't the case.  I know what changes will get me without having to take the 4% hit to try it...
So, is it OK if we discuss how you think I could beat you?  (without losing others off my list...)?
  
  
 
  
  
  
    it would be along the lines of Duel NSC and Duel MM... Nwo already has my tank down to very little life even with my regen and pl working it around... it wouldn't take much for you to turn one of those massive DM's into a As to boost your teams hp a little more then work through my team with duel MM. I'm not sure how big each of those DM are but I'm pretty sure you could do away with one of them if you changed a couple of other things as well.
  
  
 
  
  
    QBsutekh137
    
    June 26 2008 9:53 PM EDT
  
  
    Nice idea, but no, I need all the DM I have, currently, and I haven't trained it in ages.  Not to mention, The new Con still absolutely overcomes even my massive DM...
So yes, I could take you and then lose to NWO and Dix...  Might be fun to try, but not really worth it on the ole fight list.
The proof is pretty clearly in the pudding -- If Koy is the only one who can beat you, then I'm probably not as close to beating you as you think I am.  It's a fairly common perception when someone sees another team getting "close" to beating them (Heck, Iconics is "close" every time, but I never lose or draw to him right now...), but a win is a win.  I'd have to give up a lot to gun for a different style of fighter.  NWO gives you fits?  I don't have a problem...  That's Jon's game!
  
  
 
  
  
    QBsutekh137
    
    June 26 2008 9:54 PM EDT
  
  
    But YES, dual MM is what I would like to try, and probably will, with or without a free retrain...  I have NSCs already...
  
  
 
  
  
    lostling
    
    June 26 2008 10:01 PM EDT
  
  
    using NSCs on your familiar minion would probably benefit you alot... from your battle logs with draco i noticed you waste quite alot of HP having your decay cast for 0 lol
not to mention your familiar would last longer against such a big AOF boosted AMF
  
  
 
  
  
    QBsutekh137
    
    June 26 2008 10:03 PM EDT
  
  
    Sorry for the trifecta, but also about the DM -- Joe doesn't have DM.  So, I can't accentuate his DD by switching it up.  The other DM's are FAR too small to do anything with AMF/PL/TSA in play...  The big DM is like 3 million or so (though AGs and CoI would enhance that more than a Corn does DM...)  But I just don't have the firepower in the right spots, even though Joe is FAR larger than the rest of the crew...
  
  
 
  
  
    QBsutekh137
    
    June 26 2008 10:05 PM EDT
  
  
    Sure, lost, if he were a target.  He isn't.  NSCs don't help my list, and wouldn't give me Draco, I assure you.
  
  
 
  
  
    lostling
    
    June 26 2008 10:23 PM EDT
  
  
    NSCs will help you against anyone with ANY AMF lol... i think most people use that
  
  
 
  
  
    QBsutekh137
    
    June 26 2008 10:32 PM EDT
  
  
    Sure they will.  But don't forget the brass tacks, lost.  *smile*  Won't make a hill of beans difference on my fight-list, believe me I tested that.  Not even novice's +18 ones (mine aren't even close to that...)
  
  
 
  
  
    QBOddBird
    
    June 27 2008 11:47 AM EDT
  
  
    A hearty LOL at many of these posts. The best is this one:
"Frost, June 26 12:07 PM EDT
its not a tank boost my tank cant kill the mages that it used to, so that means its a mage boost. Tanks dont use tats only ranged minions do "
Rofl...
Oh, and good change. Now there's no more wondering "should it be in the power shield category?" Of course, MgS just became the ULTRA shield...*grin*
  
  
 
  
  
  
    Rofl OB that really is the best thing in this thread. 
  
  
 
  
  
    Kong Ming
    
    June 30 2008 8:59 AM EDT
  
  
    One question on the SoC, can a junction SoC work for a JKF since a JKF is supposed to use UC? Will it get to deal out the physical damage it absorbed in its attack?
  
  
 
  
  
    j'bob
    
    June 30 2008 9:19 AM EDT
  
  
    Kong Ming:
QBJohnnyWas
"If you equip a Jig and a SoC and train junction would the Jig get that boosted by stored damage first blow?"
AdminJonathan:
"Yes" 
  
  
 
  
  
    Kong Ming
    
    June 30 2008 9:24 AM EDT
  
  
    Oh, that's cool! Thanks! :)
  
  
 
  
  
  
  
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