I've just realized 5 minion teams have to pay the full fine of healing all your minions even if the familiar is still alive after the battle (where all other minions are dead).
I really don't think it's all too fair. Any other opinions?
th00p
July 9 2007 6:21 PM EDT
Who cares, it's an extra, what, $50?
80 dollars, actually...
And it does cut my rewards quite a bit, considering I get around 350-550 a fight. Not all end up with only my familiar left but still it kinda annoys me.
QBRanger
July 9 2007 7:00 PM EDT
Well you can refuse to pay it and have your minion wounded or dead the next battle I guess.
But I would worry about the familiar being upset and attacking you instead :)
1/3 to 1/5 of your cash rewards is an ugly penalty to take, even if it's only a quarter of your fights...
Does the familiar count as a minion when calculating the healing cost? (more minions=more cost). If so I agree but I suspect that it does not.
An extra living minion costs like $2 to heal if you win a fight...
if you "lose" a fight, meaning all but your familiar is dead it cost 10x the normal amount.
I agree paying the higher cost when you win is wrong.
You know, I was pretty happy that I found I could beat The Alchemist but the challenge bonus for money seems to cancel out with this stupid extra fine I get when only my familiar is left (90% of the time).
I won the battle, come on.
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